Real-Time Rendering Techniques with Hardware Tessellation
نویسندگان
چکیده
منابع مشابه
Real-Time Rendering Techniques with Hardware Tessellation
Graphics hardware has been progressively optimized to render more triangles with increasingly flexible shading. For highly detailed geometry, interactive applications restricted themselves to performing transforms on fixed geometry, since they could not incur the cost required to generate and transfer smooth or displaced geometry to the GPU at render time. As a result of recent advances in grap...
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ژورنال
عنوان ژورنال: Computer Graphics Forum
سال: 2015
ISSN: 0167-7055
DOI: 10.1111/cgf.12714